Adobe Illustrator Now Available for Apple Silicon in Beta

MacRumors: Mac News and Rumors – Front Page Adobe Illustrator Now Available for Apple Silicon in Beta

Less than a month after releasing Adobe Photoshop for Apple silicon, and more than three months after releasing Adobe Premiere Pro, Premiere Rush, and Audition for Apple silicon in beta, Adobe has begun testing Illustrator on Apple’s latest chip architecture.

Adobe released the first beta for Illustrator for Apple silicon late last week, saying that many « core features » of Illustrator are supported in the native version of the program for Apple silicon. Until now, users have needed to run Illustrator on Apple silicon using Apple’s Rosetta 2 emulation.

With native support, Illustrator and other apps such as Photoshop not only offer faster performance but improved reliability on newer Mac machines. Adobe customers interested in testing Illustrator with Apple silicon can download beta version 25.3.1 from the Beta Apps section in the Creative Cloud Desktop app.

Update: Adobe has also released a new version of its Premiere Pro public beta for Apple silicon.

This article, « Adobe Illustrator Now Available for Apple Silicon in Beta » first appeared on

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10 Online Quiz Creators

eLearning Learning 10 Online Quiz Creators

Companies have to constantly ensure that their employees are always up to date with new information to perform their jobs well. While training is key in making this happen, quizzes are a great way in checking if knowledge is retained, understood, and transferred from theory to real-world practice.

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Outils de communication au service du tutorat à distance

Blog de t@d Outils de communication au service du tutorat à distance

Tutorer c’est communiquer !Toute intervention tutorale étant une action de communication, les tuteurs ont donc l’embarras du choix d’outils pour accompagner les apprenants. Certes, les tuteurs sont souvent limités par les options de leurs organisations mais il n’en reste pas moins qu’ils devraient, a minima, s’intéresser aux caractéristiques communicationnelles des outils dont ils disposent. Tout

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Korona strategic card game is based on fighting COVID-19

Gadget Flow Korona strategic card game is based on fighting COVID-19

Korona strategic card game is based on fighting×169.jpg 300w,×576.jpg 1024w,×432.jpg 768w,×864.jpg 1536w,×253.jpg 450w,×675.jpg 1200w,×84.jpg 150w » sizes= »(max-width: 1600px) 100vw, 1600px » data-unique-identifier= » »>

Fight the global pandemic with the Korona strategic card game. Based on the worldwide fight against COVID-19, this game suits anywhere from two to five players. Each of you draws cards on your turn. And the goal is for someone to collect all five of the different virus prevention cards. If you do so, you win the game! However, if you don’t have any virus prevention cards, you get eliminated. Fun for the whole family, this game is designed for anyone who is at least seven years old. Additionally, it takes just five to 20 minutes to play this game. So you can enjoy multiple rounds in a row or just play a short game during lunch! See if you have what it takes to conquer the pandemic with this strategic card game.

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Séoul installe de nouveaux « poteaux intelligents » qui font office de capteurs environnementaux et de points d’accès WiFi, elle prévoit également le déploiement des « poubelles intelligentes »

Flux général Developpez Séoul installe de nouveaux « poteaux intelligents » qui font office de capteurs environnementaux et de points d’accès WiFi, elle prévoit également le déploiement des « poubelles intelligentes »

Ville intelligente : Séoul installe de nouveaux « poteaux intelligents » qui font office de capteurs environnementaux et de points d’accès WiFi,
elle prévoit également le déploiement des « poubelles intelligentes »

Alors que certaines voix s’élèvent contre les projets de « villes intelligentes », le gouvernement de Séoul semble faire la sourde oreille et installe de nouveaux « poteaux intelligents ». Ces poteaux font office de lampadaires, de feux de…

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Vanilla JavaScript Code Snippets

Articles on Smashing Magazine — For Web Designers And Developers Vanilla JavaScript Code Snippets

Every now and again we have to deal with legacy code, wading through dark and eerie sides of the code base, often with a vague, ambiguous and unsettling documentation — if any is provided at all. In such cases, refactoring the component seems inevitable.

Or perhaps you need to manage dates and arrays, or manipulate DOM — there is just no need to add an external dependency for a simple task of that kind, but we need to figure out the best way to do that. It’s always a good idea to explore lightweight vanilla JavaScript snippets as well — preferably the ones that don’t have any third-party dependencies. Fortunately, there is no shortage in tooling to do just that.

30 Seconds Of Code

30 Seconds of Code features a huge repository of short code snippets for JavaScript, including helpers for dealing with primitives, arrays and objects, as well as algorithms, DOM manipulation functions and Node.js utilities. You can also find plenty of small utilities for Python, React Hooks, React Components and Node.js. It also features useful JavaScript cheatsheets.


HTML Dom provides over 120 bulletproof, plain JavaScript snippets for everything from toggling password visibility to creating resizable split views — all supported for modern browsers and IE11+.

Vanilla JavaScript Toolkit

Vanilla JavaScript Toolkit provides a growing collection of vanilla JavaScript methods, helper functions, plugins, boilerplates, polyfills, and learning resources. Also, Chris Ferdinandi runs a Vanilla JS Academy, with plenty of daily developer tips on Vanilla JS sent in his newsletter.

Migrating from jQuery to Vanilla JavaScript

If you still find yourself in the land of legacy systems running on jQuery, there is a number of resources that allow you to slowly move away from jQuery with more lightweight and standardized options. One of the excellent guides is Tobias Ahlin’s Cheat sheet for moving from jQuery to vanilla JavaScript, a practical reference guide with some of the most common jQuery patterns and their equivalents in JavaScript.

There are also many other useful resources worth taking a look at:

  • PlainJS, You Might Not Need jQuery and You Don’t Need jQuery are great references for vanilla JavaScript snippets. The sites feature repositories of code snippets for everything from UI and inputs to media, navigation and visual effects (with use cases not just for jQuery, but pretty much any legacy code).
  • Learn Vanilla JS features books, courses, evergreen resources, communities, podcasts all around vanilla JS. A fantastic repository that’s worth keeping close.
  • JavaScript Framework Diet is Sebastian De Deyne’s ongoing series on common tasks, solved without JavaScript frameworks. You’ll learn about selecting element, event delegation, file structure, dropdowns and enter and leave transitions.

Micro-Libraries Under 5K

Micro.js is a curated repository of small JavaScript libraries and utilities, collected by Thomas Fuchs. All libraries are grouped, and are below 5k in size, doing one thing and one thing only — and doin it well.

Single Line Of Code

Phuoc Nguyen has released Single-Line-Of-Code, a repository of JavaScript utilities for everything around arrays, date and time, DOM manipulations, functions, numbers and objects.

Vanilla JS Code Challenge

30 Days Vanilla JS Code Challenge is a free video course by Wes Bos where you’ll learn to build 30 things in 30 days, with 30 tutorials — without any frameworks, compilers, libraries or boilerplates. That’s a great way to boost your JavaScript skills. You can also get all 30 days challenges and solutions as a GitHub repo.

Vanilla JavaScript video crash course is another free video course with 43 sessions, starting out with JavaScript DOM all the way to async JS, Babel and Webpack and a JavaScript password generator.

Natively Format JavaScript Dates And Times

Do we still need libraries like Moment.js or date-fns to format JavaScript dates and times? With native browser capabilities being quite good these days and browser support being great, too, not necessarily, as Elijah Manor points out.

Elijah summarized three different methods for dealing with time and dates. The toLocaleDateString method comes in handy when you want a date that contains only numbers, a long wordy date, or one that outputs in a different language. If you only need to output the time portion of a JavaScript date object, there’s toLocaleTimeString.

Finally, the generic method toLocaleString lets you pass one or all of the options from the former ones into one method. Elijah built a CodeSandbox playground where you can experiment with the different approaches.

this vs. that

The deep knowledge of a subject really lies in understanding subtle differences between alternate ways of solving the same problem. How is nodeName different from tagName? How are the two increment operators different, e.g. ++value and value++? this vs. that is a friendly reference site for sorting out just this kind of questions.

The growing little repository by Phuoc Nguyen explains differences between properties and functions for JavaScript and TypeScript, as well as DOM, HTML and CSS. Also, WTF.js is a growing repository of common headaches, gotchas and unexpected behaviors around JavaScript.

Writing Clean, Reusable Code

No one likes to deal with badly written code, but in reality it happens all too often. To help us do better, Ryan McDermott adapted the software engineering principles from Robert C. Martin’s book Clean Code for JavaScript. The result is a practical guide to producing readable, reusable, and refactorable software in JavaScript.

From making variables meaningful and explanatory to limiting the amount of functions and dealing with error handling, the guide compares good and bad code examples. Of course, not every principle has to be strictly followed, but the guidelines help you assess the quality of the JavaScript code you and your team produce.

JavaScript The Right Way

Learning a new language can be quite a challenge, especially when there are so many tools and frameworks out there to get the most out of it as there are in the case of JavaScript. To prevent you from getting lost in all the possibilities and help you learn the best practices from the ground up instead, William Oliveira and Allan Esquina put together the guide “JavaScript The Right Way”.

Aimed at both beginners and experienced developers who want to dive deeper into JavaScript best practices, the guide gathers articles, tips, and tricks from top developers, covering everything from the very basics to code style, tools, frameworks, game engines, reading resources, screencasts, and much more to make a developer’s life easier. The guide is available in eight languages. A gold mine full of JavaScript wisdom.

And if you need another deep dive into JavaScript, Kyle Simpson’s You Don’t Know JS is always a good starting point (Kyle is working on the second edition at the moment, and also has plenty of books and video courses to explore).

Picking The Right JavaScript Framework

There are plenty of options when choosing a new JavaScript framework. But do you need one? And if so, how do you pick the right one? Sacha Greif’s 12-Points-Checklist highlights 12 things to keep in mind when evaluating any new JavaScript library. Most notably, features, performance, learning curve, compatibility and track record.

Perf-Track tracks framework performance at scale. It basically tracks the performance in terms of Core Web Vitals for Angular, React, Vue, Polymer, Preact, Ember, Svelte and AMP — on mobile and on desktop. The data set is currently still from 2020, but it gives us some insights into how well sites with these frameworks perform in the wild. For example, React with Gatsby perform better than the ones created with Create React app.

Tim Kadlec also conducted some research around that, comparing jQuery, Vue.js, Angular and React. The end result: the current crop of frameworks isn’t doing enough to prioritize less powerful devices and help to close the gap between desktop and mobile. These figures might give you at least some context to make a more informed decision.

Standalone Vanilla JS Libraries

The libraries below are tiny, vanilla JavaScript libraries without any dependencies. Just as they are lightweight, sometimes you might need to make some adjustments, e.g. to provide announcements to screen readers, or support legacy browsers. You might want to check a Complete Guide To Accessible Front-End Components as well.

  • 360-degree view
    ThreeSixty.js is a tool for turning an image sprite into 360 degree image.
  • Animation
    Anime.js is a lightweight animation library that works with CSS properties, SVG, Dom attributes and JavaScript objects. Also, Sal.js is a lightweight scroll animation library.
  • Data Visualization
    Clusterize.js is a small JavaScript library for displaying large data sets.
  • Filtering
    MixItUp 3 provides animated filtering, sorting, insertion and removal.
  • Forms
    Choices.js is a configurable <select>-box/text input plugin.
  • Image full screen preview
    Intense Image Viewer, a library for viewing images in full screen.
  • Image gallery
    PhotoSwipe, supports touch gestures and Browser History API.
  • Masonry Layout
    Columns.js and Waterfall.js are options for Masonry layout written in Vanilla JavaScript.
  • Media Player
    Media Player, a cross browser, accessible, customizable media player written in plain JavaScript.
  • Modals
    accessible_modal_window by Scott O’Hara.
  • Parallax
    Rellax.js is a lightweight vanilla JavaScript parallax library (if you absolutely need one).
  • Reactive states
    Reef, a lightweight library for creating reactive, state-based UI.
  • Search
    InstantSearch.js is an an open-source UI library that lets you build a search interface in your front-end application.
  • Sliders and carousels
    Siema, Glide, Splide.js and Swipe.js.
  • Slideout navigation
    Slideout.js is a touch slideout navigation menu for mobile views.
  • Spinners
    Spin.js dynamically creates spinning activity indicators, no images or dependencies needed, distributed as a native ES module.
  • Sticky elements
    HC-Sticky makes any element on the page visible while a custom is scrolling. (Also consider using position="sticky" in CSS instead).
  • Sticky navigation
    MenuSpy, a small JavaScript for sticky navigation bars that change as a user scrolls pas the parts of the page.
  • Table filters and lists
    List.js adds search, sort and filters to plain HTML lists and tables.
  • Table sorting
    Tablesort is a simple sorting component for tables.
  • Transitions
    Barba.js is a great alternative to parallax, with fluid and smooth transitions between pages.
  • Tilting
    Tilt-Vanilla.js is a smooth 3D tilt JavaScript library.
  • Typewriter Text Effect
    Typewriter JS generates a typewriter effect.
  • Visual sparkles
    Speckle.js is a JavaScript module that adds responsive, stylized speckles to any element.
  • WYSIWIG Text Editors
    Froala, Etherpad and SunEditor are vanilla JavaScript WYSIWIG text editors. And if you want to build your own, ContentTools is a library for building WYSIWIG editors for HTML content.

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How to work together, be more creative, and think way ahead …. gamify! [Articles sharings]

eLearning Learning How to work together, be more creative, and think way ahead …. gamify!

What made Albert Einstein say, “Games are the most elevated form of investigation”? As a physicist, shouldn’t he have put science on a pedestal? In her course Collaborative Foresight: How to Game the Future Jane McGonigal attempts to solve this mystery. McGonigal discovered that Einstein was a “very obsessed chess player”.

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Concept Branding for Climate Change Conference

abdz. – Have you given up on being inspired? Concept Branding for Climate Change Conference

Concept Branding for Climate Change Conference

Concept Branding for Climate Change Conference


Shangning Wang shared a personal project/ concept project/ student thesis project for the branding for COP 25 UN Climate Change Conference. Shangning discloses that this is not the official branding design of the event. This one was not selected by the event. This was only designed for education and communication purposes (designed in 2016). This project has no affiliation with UN COP’s brand. For us it really doesn’t matter as our focus is on the translation of idea to a design recommendation, and personally speaking, the designer really nailed it. 

Logo + Identity


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Des chercheurs démontrent la première utilisation humaine d’une interface cerveau-ordinateur sans fil à large bande passante, une percée pour les personnes souffrant de paralysie

Flux général Developpez Des chercheurs démontrent la première utilisation humaine d’une interface cerveau-ordinateur sans fil à large bande passante, une percée pour les personnes souffrant de paralysie

Des chercheurs démontrent la première utilisation humaine d’une interface cerveau-ordinateur sans fil à large bande passante,
Une percée pour les personnes souffrant de paralysie

Savoir ce qui se passe dans la tête d’une personne est l’une des questions que beaucoup de chercheurs aimeraient résoudre, surtout si la personne en question est atteinte d’une maladie grave comme une paralysie sévère. Pendant des années, les interfaces cerveau-ordinateur expérimentales utilisées dans les essais cliniques…

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5 ways Microsoft HoloLens has changed the way we train

eLearning Learning 5 ways Microsoft HoloLens has changed the way we train

Back to Blog Page. The way we train is changing. Microsoft HoloLens 2 has transformed the way we train employees. The HoloLens and Mixed Reality are leading the way to help innovate the way we train. Thanks to this technology companies are discovering new ways to be efficient and effective.

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